While that makes up the core of the gameplay, Trove is really all about the community. Think of it as a fully customizable sandbox for creating wonders, like meeting halls, towering monuments, recreate your favorite locations from the real world, or build PvP Battle Arena maps to test your mettle. If you have greater construction aspirations, Club Worlds are vast, instanced worlds you can share with friends. Reshape the open world with the tools of creation, like solving dungeons by building a stairway exist or customize your mobile base to serve your needs as you continue your adventure. And in addition to the ever-evolving worlds to explore and conquer, we wanted to provide players with the tools to create. You can swap between them at any time, be it PvE or PvP, and each has its own set of unique abilities. The backbone of Trove is adventure, with 14 classes that you can level up, gear up, and power up. Ever since we first played Trove on a controller, we’ve been dreaming of bringing it to consoles, and we’re proud to say that launch on Xbox One is just around the corner. Adventure in procedurally generated worlds with friends, delve through dungeons for epic loot, and then return to your home world to build a monument to your creativity and power.
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Trove is a free-to-play action RPG and MMO with a big dose of creativity and exploration. When we recognized the vast possibilities of voxels in that pursuit, Trove was born.
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The driving force for makers of online RPGs is the promise of endless new worlds.